Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts

Wednesday, September 17, 2008

face ::update:: [2]

Not much to say here, just finished the area around the eyes.

To do;
-Finish rest of head
-Proper smoothing
-Make good textures
-Adding hair

Wednesday, July 23, 2008

face ::update::

I'm made some modifications to the face so it looks somewhat smoother,
also I made some changes which should allow me to rig the face with a skeleton without getting weird distortions.
To be continued..

Skeleton rigged dude

The idea here was to create a low-poly count, skeleton rigged character to import into
warcraft III, I've managed to create the model, some veerrrryyyyy simple materials and all the necessary animations.
The problem is however; milkshape doesn't support the fileformat which warcraft uses so I need to convert the file which hasn't been succesfull so far.... :'/
Anywayz, this is my first skeleton rigged, vertex weighted & animated model so I'm proud of it;
it consists out of 435 triangles making it perfect for rts's..

p.s.
the retarded smiley was done on purpose, it's awesome.

Friday, July 04, 2008

Epic swordsz


Not much to say, except I'm creating a custom sword for oblivion in Milkshape <3d (typo intended).
Please tell me how awesome I am.